History 26: Imprisonment in Mercia

Throughout most of it's history, Mercia has had a rule set. During the 2nd Age, this included an extremely strict rule set that could never be broken. You weren't allowed to kill Mobs within Cities or dig underground unless at a mine. During the the Third Age, rules became a bit more relaxed, but most of the ⁰same rules still applied. Crafting tables were a Fourth Age invention, meaning their use was punishable. We all know how the Fourth Age was, and are currently dealing with rules in the Fifth Age. The one thing missing from all of this, though, is the punishments. What were the punishable crimes throughout the ages and how did each Age deal with those punishments? Well that's what this History is about. During the First Age, Mercia was in it's infancy and the world we now call Mercia was just a world. Mercia was but single country out of several that existed. It's Mercia, though, that survived out of them all. When Mercia asserted it's dominance in the Second Age, it established it's Laws to keep it's superiority and pristine within it's borders. They were meant to keep Players safe and Builds clean. This included killing Mobs in the streets, keeping wildlife was important. They were needed to keep Mercian Business alive. Back then, companies were allowed to claim ownership of certain fields, so all cows belonged to a Business.

Murder, Theft, Traveling, Hacking, among many others were against the rules. The difference was the punishment. Punishments didn't simply result in a ban before as they do now. During the Second Age, the infamous Bedrock Island was used as a Prison to house prisoners. All sentences, no matter what they were, resulted in a 2 Game Day sentence inside an empty, cold, Bedrock Cell. Since Bedrock Realms hadn't been a thing yet, this had much higher consequences. This means if you didn't play during one of the Game Days, you had to wait until another Game Day was called and wait out the Prison Sentence. You had to watch as the other players did Business and gained their skills while awaiting your release. During the Third Age a different system was in place. While the Prison was still fully functional, the punishments now included Bans. The First Player ever banned was SavedMammal for unpaid taxes and inactivity. His items were sold in an Auction which, accounting for inflation during the times, would equal over 500 Molidus. Imprisonment, along with a lot of other topics, will be further updated in a Wiki about Mercia. This is just one of the things that makes Mercia and it's history unique.